#~ Learning Mod Quick Character for Mod Test Begin ~#
("start_mod",[],"Quick Character",
[
(troop_set_type,"trp_player",0),
(assign,"$character_gender",tf_male),
(assign,"$background_type", cb_noble),
(assign,"$background_answer_2", cb2_page),
(assign,"$background_answer_3", cb3_squire),
(assign,"$background_answer_4", cb4_revenge),
(troop_add_item, "trp_player","itm_tunic_normalmap",imod_plain),
(change_screen_return, 0),
]),
#~ Learning Mod Quick Character for Mod Test End ~#
#This needs to be the first window!!!
(
"start_game_1",menu_text_color(0xFF000000)|mnf_disable_all_keys,
"Welcome, adventurer, to Mount&Blade. Before you can start playing the game you must create a character. To begin, select your character's gender.",
"none",
[],
[
("start_male",[],"Male",
[
(troop_set_type,"trp_player",0),
(assign,"$character_gender",tf_male),
(jump_to_menu,"mnu_start_character_1"),
]
),
("start_female",[],"Female",
[
(troop_set_type,"trp_player",1),
(assign,"$character_gender",tf_female),
(jump_to_menu,"mnu_start_character_1")
]
),
#~ Learning Mod Quick Character for Mod Test Begin ~#
("start_mod",[],"Quick Character",
[
(troop_set_type,"trp_player",0),
(assign,"$character_gender",tf_male),
(assign,"$start_mod", 1),
(assign,"$background_type", cb_noble),
(assign,"$background_answer_2", cb2_page),
(assign,"$background_answer_3", cb3_squire),
(assign,"$background_answer_4", cb4_revenge),
(troop_add_item, "trp_player","itm_tunic_normalmap",imod_plain),
(change_screen_return, 0),
]),
#~ Learning Mod Quick Character for Mod Test End ~#
("go_back",[],"Go back",
[(change_screen_quit),
]
),
]
),
#This needs to be the second window!!!
["rabati", "Rabati", [("rabati",0)], itp_type_head_armor ,0, 278 , weight(2)|abundance(100)|head_armor(20)|body_armor(0)|leg_armor(0) ,imodbits_cloth ],
#~ Learning Mod New Items Begin ~#
["tunic_normalmap", "Powerful Tunic", [("tunic_mesh",0)], itp_type_body_armor |itp_covers_legs ,0, 27 , weight(2)|abundance(100)|head_armor(100)|body_armor(100)|leg_armor(100), imodbits_cloth ],
#~ Learning Mod New Items End ~#